ÔÚBlenderʹÓà Cycles´´½¨¾²ÎïдÉú³¡¾°£¨µÚÒ»²¿·Ö ½¨Ä££© - ͼÎÄ ÏÂÔØ±¾ÎÄ

ÔÚBlenderʹÓà Cycles´´½¨Ò»¸ö¾²ÎïдÉú³¡¾°(µÚÒ»²¿·Ö ½¨Ä££©

·­Ò룺http://bbc008.longluntan.com/

Today, we'll have a brief introduction to Blender's new rendering engine - Cycles. This tutorial will cover modeling a small and easy still life scene, setting up different types of materials used in cycles and then finally lighting and rendering the scene.

½ñÌìÎÒÃÇÖ÷Òª½éÉÜBlenderеÄäÖȾÒýÇæ--Cycles.Õâ¸öÖ¸ÄϽ«°üÀ¨¼òµ¥µÄ½¨Ä£ºÍ¾²ÎïдÉú³¡¾°£¬Ê¹ÓÃcycles½¨Á¢²»Í¬ÀàÐ͵IJÄÖÊ£¬È»ºó½¨Á¢µÆ¹â²¢äÖȾ³¡¾°¡£

Step 1

First we'll create a simple scene, starting with the tea set. Delete all default objects in a new file, press Shift+A and add a Cylinder. With the cylinder selected, in the Tool shelf's (press T if it is hidden) command

panel, reduce the number of vertices to 16. Ê×ÏÈÎÒÃÇ´´½¨Ò»¸ö¼òµ¥µÄ³¡¾°£¬Ê×ÏÈ´Ó²è¾ß¿ªÊ¼¡£ÔÚÒ»¸öеÄÎļþɾ³ýËùÓеÄĬÈÏÎïÌ壬°´Shift+A Ìí¼ÓÒ»¸öÔ²ÖùÌ壨Cylinder£©¡£Ñ¡ÔñÔ²ÖùÌ壬ÔÚ¹¤¾ß¼Ü£¨¿ì½Ý¼üT£©ÃüÁîÃæ°å£¬½«¶¥µãÊýÁ¿¼õÉÙµ½16¡£

Step 2

Press 3 on the Numpad to get into the side view. Toggle off the perspective view with the 5 key on the numpad. Select the cylinder and press TAB to enter into Edit mode. Press Z to enter wireframe mode so that we can select and edit the vertices behind, Press B to drag select the bottom vertices and then Press S and scale them down.

°´Êý×Ö¼ü3Çл»µ½²àÊÓͼ¡£¹Ø±Õ͸ÊÓͼ°´Êý×Ö¼ü5¡£Ñ¡ÔñÔ²ÖùÌ壨Cylinder£©£¬°´Tab¼ü½øÈë±à¼­Ä£Ê½¡£°´Z¼ü½øÈëÍø¸ñÏÔʾģʽÒÔÖÁÓÚÎÒÃÇ¿ÉÒԱ༭ºÍÑ¡ÔñºóÃæµÄ¶¥µã£¬°´B¼üÍ϶¯Ñ¡Ôñµ×²¿µÄ¶¥µã²¢°´S¼üÒÆ¶¯Êó±êÏòÏÂËõ·ÅËü¡£

Step 3

Press Ctrl+R to add edge loops. Move the mouse wheel up to increase the loops to three and Left click to confirm.

°´Ctrl + RÌí¼ÓÑ­»·±ß¡£Òƶ¯¹öÂÖÊó±êÏòÉÏÔö¼ÓÑ­»·±ßµ½3£¬Êó±ê×ó¼üµã»÷È·ÈÏ¡£

Step 4

With all the new loops selected, press S to scale them. Select the loops individually with Alt+Right Click and scale them to create a nice cup shape. Select the whole mesh with the A key and then press S, and then Z to scale

them down along the Z axis.

Ñ¡ÔñËùÓÐеıߣ¬°´S¼üËõ·ÅËüÃÇ¡£Ñ¡Ôñµ¥¶ÀµÄÑ­»·±ßʹÓÃAlt+ÓÒ¼üµã»÷²¢Ëõ·ÅËüÃÇ´´½¨Ò»¸öºÜºÃµÄ±­×ÓÔìÐÍ£¬Ê¹ÓÃA¼üÑ¡ÔñÕû¸öÍø¸ñÌ壬Ȼºó°´S¼ü£¬Z¼üÑØ×ÅZÖáËõ·ÅËü¡£

Step 5

Select the top center vertex and press Del to delete it. Ñ¡ÔñÖÐÐĵĶ¥µã°´Del¼üɾ³ýËü¡£