基于PROE的“风”系跑车概念车车型的设计 下载本文

基于PRO/E的“风”系跑车概念车车型的设计

摘要:概念车作为一种介于设想和现实之间的汽车。概念车是汽车设计师对车新颖、超前的构思的展现,也反映了人类对先进汽车的追求。概念车拥有最先进的汽车科技和最前卫的汽车设计理念,是汽车科技、设计发展趋势的风向标[1]。跑车是时代尖端科技与流行前卫艺术的完美融合,跑车可谓是最前卫汽车设计理念的首选载体,与概念车联系紧密。对于跑车设计风格的发展趋势的研究,若单从跑车本身出发研究是片面的。概念车本身所具有的前瞻性,使研究本身处于设计中,若以概念车作为跑车设计研究的出发点,会更具实用价值和意义。 关键词:概念车,跑车,风向标,融合

Based on PRO/E's \

ABSTRACT: Concept car as a car that falls somewhere in between vision and reality. Novel concept car is a car Designer, advanced concept of show, also reflects the human pursuit of advanced vehicles. Concept car has the most advanced automotive technology and cutting-edge car design, automotive technology, design trends barometer. Popular roadster is a cutting-edge technology of the era and the perfect fusion of avant garde art, sports cars is the carrier of choice for cutting-edge car design concept, and concept cars closely. Study on development trend of sports car design, if from the car itself is one-sided. Concept car is with the forward-looking research itself in design, if the sports cars to concept cars as the starting point of the design, has more practical value and meaning. KEYWORDS:

concept cars, sports cars, wind vane, fusion

目 录

摘要 ································ Ⅰ Abstract ······························ Ⅱ 目录 ································ Ⅲ 1 绪论 ······························ 1 1.1汽车的概述 ··························· 1 1.2概念跑车的发展史 ························ 1 2 零件的绘制 ··························· 2 2.1外壳的绘制 ··························· 2 2.2底盘的绘制 ··························· 18 2.3内部座椅的绘制 ························· 25 2.4车门的绘制 ··························· 31 2.5其他零件的绘制 ························· 34 3 零件的装配 ··························· 38 3.1车壳的装配 ··························· 38 3.2车门的装配 ··························· 38 3.3翼板的装配 ··························· 38 3.4底盘的装配 ··························· 39 3.5前后风挡装配 ·························· 39 3.6车内座椅的安装 ························· 40 3.7仪表台的安装 ·························· 40 3.8轮胎,轮毂的安装 ························ 40 3.9完整汽车 ···························· 41 总结 ································ 42 参考文献 ······························ 43 致谢 ································ 44

1 绪论 1.1 汽车概括

汽车是时代发展的产物,出现于20世纪,它改变了人们的生活方式,让让相对静止的世界动了起来,拉近了人与人之间的距离,让彼此变得不再遥远。跑车的出现相对较晚,但它的出现时汽车世上的一个里程碑,它是时代尖端科技与前卫艺术的完美结合[2]。跑车是为了满足普通人想要体验驾驶赛车的感受而诞生的一种车型,它的问世给了很多痴迷于赛车运动的普通人体验赛车手的机会,所以跑车可以理解为“赛车的民用版”,富有运动性。随着人们对物质追求的逐渐降低精神层面的满足变得重要起来[3]。跑车的问世可谓满足了爱车人的精神需求,强劲的动力性能和前卫的时尚外观都让驾驶者内心充满愉悦感[4]。由此跑车的时代拉开序幕,越来越多的汽车厂商投身于跑车的设计与制造之中。 1.2概念跑车的发展史

概念车是设计师在不考虑生产、成本等条件下开发出来的最新汽车科技成 果,是一种与市场差别很大的真实产品,需要经过多次的实用化设计之后才能投放到市场中。跑车作为汽车产品领域中的高端产品,其成本相对较高,因此跑车的客户通常是具有高消费能力的消费者,他们有能力为新技术支付高成本,以满足自身对驾驶乐趣的追求。一项新技术的研发成功,首先会被应用于概念车上试验,而投入民用领域的载体则通常是跑车。概念车可以说是最新科技从研发走向实践运用的过渡产品[5]。从某种意义上说,概念车是先驱,代表着跑车的发展趋势。概念车用来展示最新汽车科技成果,预示未来汽车发展方向,引导设计潮流。尽管概念车不一定能运用于实际中,但它的设计风格体现了设计师的灵感。

1

2 零件的绘制

2.1 外壳的绘制

1.1)选择

设置活动平面,连续三次,绘制如图。

图2-1 图2-2 2)选择

曲线按钮,绘制如图:

图2-3

3)选择

设置活动平面,绘制四次,绘制如图:

图2-4

2