在Blender使用 Cycles创建静物写生场景(第一部分 建模) - 图文

在Blender使用 Cycles创建一个静物写生场景(第一部分 建模)

翻译:http://bbc008.longluntan.com/

Today, we'll have a brief introduction to Blender's new rendering engine - Cycles. This tutorial will cover modeling a small and easy still life scene, setting up different types of materials used in cycles and then finally lighting and rendering the scene.

今天我们主要介绍Blender新的渲染引擎--Cycles.这个指南将包括简单的建模和静物写生场景,使用cycles建立不同类型的材质,然后建立灯光并渲染场景。

Step 1

First we'll create a simple scene, starting with the tea set. Delete all default objects in a new file, press Shift+A and add a Cylinder. With the cylinder selected, in the Tool shelf's (press T if it is hidden) command

panel, reduce the number of vertices to 16. 首先我们创建一个简单的场景,首先从茶具开始。在一个新的文件删除所有的默认物体,按Shift+A 添加一个圆柱体(Cylinder)。选择圆柱体,在工具架(快捷键T)命令面板,将顶点数量减少到16。

Step 2

Press 3 on the Numpad to get into the side view. Toggle off the perspective view with the 5 key on the numpad. Select the cylinder and press TAB to enter into Edit mode. Press Z to enter wireframe mode so that we can select and edit the vertices behind, Press B to drag select the bottom vertices and then Press S and scale them down.

按数字键3切换到侧视图。关闭透视图按数字键5。选择圆柱体(Cylinder),按Tab键进入编辑模式。按Z键进入网格显示模式以至于我们可以编辑和选择后面的顶点,按B键拖动选择底部的顶点并按S键移动鼠标向下缩放它。

Step 3

Press Ctrl+R to add edge loops. Move the mouse wheel up to increase the loops to three and Left click to confirm.

按Ctrl + R添加循环边。移动滚轮鼠标向上增加循环边到3,鼠标左键点击确认。

Step 4

With all the new loops selected, press S to scale them. Select the loops individually with Alt+Right Click and scale them to create a nice cup shape. Select the whole mesh with the A key and then press S, and then Z to scale

them down along the Z axis.

选择所有新的边,按S键缩放它们。选择单独的循环边使用Alt+右键点击并缩放它们创建一个很好的杯子造型,使用A键选择整个网格体,然后按S键,Z键沿着Z轴缩放它。

Step 5

Select the top center vertex and press Del to delete it. 选择中心的顶点按Del键删除它。

联系客服:779662525#qq.com(#替换为@) 苏ICP备20003344号-4